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A003309 Ludic numbers: apply the same sieve as Eratosthenes, but cross off every k-th /remaining/ number.
(Formerly M0655)
82
1, 2, 3, 5, 7, 11, 13, 17, 23, 25, 29, 37, 41, 43, 47, 53, 61, 67, 71, 77, 83, 89, 91, 97, 107, 115, 119, 121, 127, 131, 143, 149, 157, 161, 173, 175, 179, 181, 193, 209, 211, 221, 223, 227, 233, 235, 239, 247, 257, 265, 277, 283, 287, 301, 307, 313 (list; graph; refs; listen; history; text; internal format)
OFFSET
1,2
COMMENTS
Complement of A192607; A192490(a(n)) = 1. [Reinhard Zumkeller, Jul 05 2011]
REFERENCES
N. J. A. Sloane and Simon Plouffe, The Encyclopedia of Integer Sequences, Academic Press, 1995 (includes this sequence).
LINKS
David Applegate, C program for A003309
OEIS Wiki, Ludic numbers
Popular Computing (Calabasas, CA), Sieves: Problem 43, Vol. 2 (No. 13, Apr 1974), pp. 6-7. This is Sieve #1. [Annotated and scanned copy]
Rosettacode Wiki, Ludic numbers
FORMULA
From Antti Karttunen, Feb 23 2015: (Start)
a(n) = A255407(A008578(n)).
a(n) = A008578(n) + A255324(n).
(End)
MAPLE
ludic:= proc(N) local i, k, S, R;
S:= {$2..N};
R:= 1;
while nops(S) > 0 do
k:= S[1];
R:= R, k;
S:= subsop(seq(1+k*j=NULL, j=0..floor((nops(S)-1)/k)), S);
od:
[R];
end proc:
ludic(1000); # Robert Israel, Feb 23 2015
MATHEMATICA
t = Range[2, 400]; r = {1}; While[Length[t] > 0, k = First[t]; AppendTo[r, k]; t = Drop[t, {1, -1, k}]; ]; r (* Ray Chandler, Dec 02 2004 *)
PROG
(PARI) t=vector(399, x, x+1); r=[1]; while(length(t)>0, k=t[1]; r=concat(r, [k]); t=vector((length(t)*(k-1))\k, x, t[(x*k+k-2)\(k-1)])); r \\ Phil Carmody, Feb 07 2007
(Haskell)
a003309 n = a003309_list !! (n - 1)
a003309_list = 1 : f [2..] :: [Int]
where f (x:xs) = x : f (map snd [(u, v) | (u, v) <- zip [1..] xs,
mod u x > 0])
-- Reinhard Zumkeller, Feb 10 2014, Jul 03 2011
(Scheme)
(define (A003309 n) (if (= 1 n) n (A255127bi (- n 1) 1))) ;; Code for A255127bi given in A255127.
;; Antti Karttunen, Feb 23 2015
(Python)
remainders = [0]
ludics = [2]
N_MAX = 313
for i in range(3, N_MAX) :
ludic_index = 0
while ludic_index < len(ludics) :
ludic = ludics[ludic_index]
remainder = remainders[ludic_index]
remainders[ludic_index] = (remainder + 1) % ludic
if remainders[ludic_index] == 0 :
break
ludic_index += 1
if ludic_index == len(ludics) :
remainders.append(0)
ludics.append(i)
ludics = [1] + ludics
print(ludics)
# Alexandre Herrera, Aug 10 2023
CROSSREFS
Without the initial 1 occurs as the leftmost column in arrays A255127 and A260717.
Cf. A003310, A003311, A100464, A100585, A100586 (variants).
Cf. A192503 (primes in sequence), A192504 (nonprimes), A192512 (number of terms <= n).
Cf. A192490 (characteristic function).
Cf. A192607 (complement).
Cf. A260723 (first differences).
Cf. A255420 (iterates of f(n) = A003309(n+1) starting from n=1).
Subsequence of A302036.
Cf. A237056, A237126, A237427, A235491, A255407, A255408, A255421, A255422, A260435, A260436, A260741, A260742 (permutations constructed from Ludic numbers).
Sequence in context: A198196 A139054 A290959 * A063884 A316787 A165671
KEYWORD
nonn,easy,nice
AUTHOR
EXTENSIONS
More terms from David Applegate and N. J. A. Sloane, Nov 23 2004
STATUS
approved

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Last modified May 4 13:41 EDT 2024. Contains 372243 sequences. (Running on oeis4.)